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09. 11. 2012

SUBOTRON arcademy: A European Ludic Sphere?

mp3 lecture Lovlie lecture Pics review in-ga.me

Veranstaltungsreihe zur Theorie von digitalen Spielen 2012
im MuseumsQuartier / quartier 21 / Raum D, 1070 Wien

Freitag 09.November 12, 19:00

SUBOTRON arcademy: A European Ludic Sphere?

Anders Sundnes Løvlie
Associate professor at Gjøvik University College, Oslo

The idea of a global public sphere is as important as it is elusive. This idea envisions that public
debate and cultural exchanges could take place independent of geographical, linguistic and cultural
borders.
Ubiquitous games – that is, mobile games that can be played anywhere and anytime, by (nearly)
anyone – carry with them the potential for an extension of public space, by virtue of the distributed
character of networked communication. At the same time, they also allow for an expansion of the
space of play, from virtual space into physical, everyday spaces. In this way, ubiquitous games can
connect the everyday spaces and lifeworlds of people in different countries, and encourage playful
interaction among people from different locations, cultures and languages.
In this talk, Anders Løvlie presents several game experiments which in different ways expand our notions of public space. One of them is “Random Friends”, a theatre game event set simultaneously in the cities of Trondheim, Norway and Belgrade, Serbia. In this game, players from these two very different cities
formed teams and ventured out together into the streets to explore their fellow citizen’s conflicted
attitudes towards EU politics.
Løvlie´s ongoing project, “Ludotopia”, aims to expand on these ideas and create ludic platforms that let
people in different European cities play together in their respective public spaces.

Kurzbiografie
2012- Gjøvik University College: Associate professor
2007-2012 University of Oslo: Research fellow, Ph.D. candidate.
2009-2010 UC Berkeley, CA: Visiting scholar (one year)
2004-2007: University of Oslo: Master of Philosophy in Media Studies
2004-2005: Simon Fraser University, Vancouver: One year exchange (part of Master studies)
2002-03: Telemark University College: Forfattarstudiet
2001-02: Skrivekunstakademiet i Hordaland: Fordjupingskurs i skapande skriving
1998-03: University of Oslo: Cand. Mag. in Arts (Candidatus Magisterii)
Journal papers
Løvlie, Anders Sundnes (forthcoming). “flâneur, a walkthrough. Locative literature as
participation and play”. dichtung-digital, forthcoming issue.
Løvlie, Anders Sundnes (2012). “You are the one thinking this: locative poetry as deictic
writing”. New Review of Hypermedia and Multimedia, Vol 18 (1-2), pp. 109-127.
Løvlie, Anders Sundnes (2011). ”Annotative Locative Media and G-P-S: Granularity,
Participation, and Serendipity”. Computers and Composition; Vol 28 (3), pp. 246-254.
Løvlie, Anders Sundnes (2011). ”Locative literature: experiences with the textopia
system”. International Journal of Arts and Technology; Volum 4 (3) s.234-248.
Løvlie, Anders Sundnes (2009). “Textopia: designing a locative literary reader”. Journal
of Location Based Services 2009; Vol 3 (4), pp. 249-276
Thesis
Løvlie, Anders Sundnes (2011). Textopia: experiments with locative literature. PhD
thesis, University of Oslo.
Book
Løvlie, Anders Sundnes (2009). The Rhetoric of Persuasive Games
 

Die Veranstaltungsreihe wird durch die Kulturabteilung der Stadt Wien und die Bundesstelle für die Positivprädikarisierung von Computer- und Konsolenspielen (BUPP) gefördert.

Mit freundlicher Unterstützung von departure – Die Kreativagentur der Stadt Wien

Danke für die Unterstützung an ZIT – Die Technologieagentur der Stadt Wien